This all-new release adds support for modern, CUDA-accelerated Texture Tools 3.0 compression (including ASTC, BC7, and BC6s), support for more than 130 DXGI and ASTC formats, linear-space, slope-space, and premultiplied alpha mipmapping, command-line and Photoshop automation, and a unified user interface. Today, we’re releasing the free NVIDIA Texture Tools Exporter, the new version of our DDS texture compression tool, available both as a standalone application and as a plugin for Adobe Photoshop.